package com.corvo.pulsor;

public enum Assets {
	
	
	ORANGE_BACKGROUND (101),
	MAIN_MENU_BACKGROUND (102),
	
	// ACTORS
	ACTOR_BASE 		  (201),
	ACTOR_EXPANDOR    (202),
	ACTOR_ENERGOR     (203),
	ACTOR_STORAGOR    (204),
	ACTOR_LIGHT_DEFENDER    (205),
	ACTOR_MEDIUM_DEFENDER    (206),
	ACTOR_HEAVY_DEFENDER    (207),
	ACTOR_WALLOR    (208),
	
	ACTOR_CREEP_GENERATOR    (210),
	ENERGY_FIELD    (211),

	// CREEP
	CREEP_BASE (301),
	CREEP_REGULAR (302),
	
	CREEP_ENEMY (310),
	
	// UI
	ACTION_BAR (401),
	PLAY_GRID (402), 
	WIN (403),
	LOSE (404),
	;
	
	int _id;
	
	Assets(int id){
		_id = id;
	}
	
	public int getId() {
		return _id;
	}
}
